![]() ![]() ![]() Please help with verifying or updating this section. Hides a visible ambient object from the map/ambient_objects.txt file. Hide_ambient_object = nammi2_hagia_sophia_minarets_entity The unique string of the ambient object to hide. Show_ambient_object = nammi2_hagia_sophia_minarets_entityĭisplays a hidden ambient object from the map/ambient_objects.txt file. The unique string of the ambient object to show. The unique string of the global event target to clear. Persists after execution until cleared via effect. end of event).Ī unique string to identify the global event target with. , etc.)Ī unique string to identify the event target with. Log = "myVariable: "ĭisplays a string in the game.log when executed.Īccepts all localization commands (i.e. The unique string of a global flag to clear.Īn localized string to display in the tooltipĭisplays a localized key in the effect tooltip. These effects can be used in either country or province scope.Ī unique string to identify the global flag with.įlags can be appended with scopes or event targets ![]()
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